Experience
My past internships and coursework have given me a broad set of experiences. Through coursework, I've gained knowledge of software development and design, technology, finance and business fundamentals. Internships in software development and market research have helped me learn and apply these skills in the technology and healthcare markets.
Work Experience
My internships have exposed me to a range of tasks including: primary and secondary market research, synthesizing data, creating and delivering presentations, creating digital imagery, managing social media channels, designing Web applications and training generative-AI models.
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GoInvo
Designer & Engineer Intern Summer 2024
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MathWorks
Student Ambassador Fall 2022 - Present
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NotoVox
Technology & Marketing Intern Summer 2023
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International Data Corporation
Market Research Intern Summer 2022
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Wellesley Strategy Advisors
Market Research Intern Summer 2021
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Coursework
Through coursework, I've developed knowledge of software development, technology, finance and business. This includes foundational classes in computer science, economics, financial statements, and accounting. I've developed competencies in programing languages, digital imaging and responsive website design. Group projects have included collaboration tools, system modeling, and UX/UI design and implementation.
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Individual Project
Minesweeper
Develop a simple version of the classic Minesweeper game, which runs on Linux/Unix systems, using C++ and the Qt graphical framework. Leveraged C++ classes, STL packages, and external libraries. The project included all stages from program requirements, UI design, game algorithms, implementation, and testing. For this project, classes from the Qt graphical environment were used to create the game layout, including a central widget, grid layout, and QPushButtons.
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Group Project
Spell Check
Project to build a Java-based stand-alone desktop spell check application that checks text documents against a specified dictionary. The application highlights incorrect words and provides the ability to either manually make corrections, or choose from a list of suggested auto-corrections. The application also computes and shows metrics including the number of characters, lines, and words, in the document and the number of incorrect words and corrections made. For this project, we designed the application and UI screens, chose Java as the programming language, and used JavaFX as the UI implementation. The JavaFX SceneBuillder tool was used to build the UI elements.
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Group Project
Super Mario
Group project using object-oriented methodologies to design, analyze, and implement a software application in C++. Unified Modeling Language (UML) diagrams were created to capture system structure and user interaction with objects. Jira was used to capture initial software requirements, test plans, and defects found throughout the agile development process. For this project, the group created a simplified variant of the Super Mario game. The program was developed in C++ and used the SFML library classes for graphics.
C++SFMLJiraUMLSoftware RequirementsSoftware Testing